Session 6 Production Project

SUMMARY

Role: Sound Designer

Intention (SMART Goal)

By March 18th, as part of my production team, I will have completed FMOD tutorials to be able to use FMOD efficiently with Unity for the Session 6 production project.

PRE-PRODUCTION – INQUIRY

Leader(s) in the Field / Exemplary Work(s)

The Sound Design of DOOM – Exclusive Q&A is a written article detailing an interview between ASDR and 2 of DOOM’s sound designers.

Both interviewees had challenges with doing sound design for a game like DOOM, as they “aren’t permitted the luxury of subtlety in a game like DOOM, everything needs to be at ’11’, so mixing was no easy task.”

Training Source(s)

1:22 – How to install 2D Game Kit

12:40 – How to disable Unity’s audio engine

13:27 – Resource for integrating FMOD into Unity

15:34 – 2D and 3D events

16:25 – Randomized sound effects

21:09 – Ctrl + F

22:14 – FMOD OneShot

24:01 – FMOD studio listener

24:42 – Attaching FMOD event to animation

28:25 – String variables

Project Timeline

Step 1. Begin – Complete blog post pre-production

Step 2. Brainstorm – Think of the sounds the game of its type would have or need

Step 3. Research – Research how said sounds are created

Step 4. Organize – Update trusted system with new tasks and goals

Step 5. Create – Create the necessary sounds

Step 6. Insert – Code sounds into game

Step 7. Complete – Complete the 5 tasks assigned to the role

Step 8. Build – Create and assemble the presentation

Step 9. Practice – Rehearse and time the presentation

Step 10. Present – Present to the committee

Step 11. Reflect – Complete session blog post

Proposed Budget

PRODUCTION – ACTION

The (FILM, SOUND, or GAME Creation)

Skills Commentary

POST-PRODUCTION – REFLECTION

21st Century Skills

Ways of Thinking (Creativity, Innovation, Critical Thinking, Problem Solving)

Ways of Working (Communication & Collaboration)

Tools for Working (Info & Media Literacy)

Ways of Living in the World (Life & Career)

Reactions to the Final Version

Self-Evaluation of Final Version

What I Learned and Problems I Solved

Grammar and Spelling

Editor