Session 5 Year 2 Production Project

Session 5 Year 2 Production Project

Modular Synthesizer HDR” by Peter Gorges is licensed under CC BY-NC-ND 2.0.

SUMMARY

Role

Composer / Engineer

Intention (SMART Goal) for the Session

By May 10, as part of TEAM 3, I will have evidence of a completed song following the theme by following this tutorial for Session 5.

PRE-PRODUCTION – INQUIRY

Leader(s) in the Field / Exemplary Work(s)

Primary Source

My primary source is a dungeon theme from The Legend of Zelda: Majora’s Mask. Based on the theme for this session, I was inspired by its industrial sound effects and eerie vibe.

0:05 – Metallic drumbeat

0:11 – Clanging sound effect, repeats every two measures

0:20 – 3-note descending arpeggio that fades in and out

0:38 – Different 5-note ascending arpeggio, overlayed atop the 3-note melody

1:10 – Chords

1:47 – Creepy synth

Secondary Source

My secondary source is a video analyzing my primary source – specifically, what causes it to come across as eerie.

6:19 – The clanging sound effect surprises the listener by appearing during the third measure of the drumbeat

6:45 – ^ Afterwards, it repeats every two measures to further throw off the listener’s expectations

7:04 – Weird percussive synth adds depth to the song’s rhythm

8:00 – The 3-note melody doesn’t fit perfectly into the song’s 4/4 time signature, muddying the perceived tempo

8:49 – ^ The 5-note melody does the same, also not fitting into a 4/4 measure, and sounds stranger when overlayed on the other melody

11:15 – The song’s melodies and chords function on a “whole-tone scale”, which is composed entirely of tritones that give an unsettling vibe

Training Source(s)

My training source is by a Youtuber who makes tutorials related to music theory, going over common weaknesses in composition and how to improve. This video focuses on making more interesting bass lines, something I struggle with when writing music.

1:41 – “Melodic contour”: the example bass line makes constant rapid jumps between octaves, rather than having a solid ascension/descension

2:00 – The bass never plays notes outside the main harmony, only roots and fifths

2:06 – “When the bass only plays notes that are in the accompanying chord, it blends into those chords because there’s nothing that makes it stand out from them.”

3:15 – “The third of each chord is what creates its major or minor emotion.”

4:20 – Non-diatonic can be used in a bass line if done carefully

5:01 – A melodic bass line and lead melody aren’t the exact same

Project Timeline

Pre-production Milestones

  • Come up with a vibe
  • Research chords
  • Find sound effects

Production Milestones

  • Have all of the parts completed

Post-production

  • Mix it to a satisfying level
  • Add sound effects
  • Export & make adjustments

Proposed Budget

A budget will be completed during Session 5, 2024

PRODUCTION – ACTION

The (FILM, SOUND, or GAME Creation)

POST-PRODUCTION – REFLECTION

21st Century Skills

Ways of Thinking (Creativity, Innovation, Critical Thinking, Problem Solving)

Ways of Working (Communication & Collaboration)

Tools for Working (Info & Media Literacy)

Ways of Living in the World (Life & Career)

Reactions to the Final Version

Self-Evaluation of Final Version

Grammar and Spelling

Editor

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